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Video game development studio creating original games and interactive entertainment.
Summary based on public information
KaiMix Seeks Gaming Creators for Focus Drink Campaign (Up to $3,000/mo + Commission)
Pay per post + Affiliate commission
Aria Beauty Seeks Canadian Creators for Gifted $90 Rose Gold Mini Blowdry Brush + Affiliate Campaign
Gifted Product + Commission
Horseplay Seeks Gaming & Entertainment Creators for $100 CPA Partnership
$100 CPA per converted player
Anker SuperChargers Program – Free Tech Gear for Content Creators ($50–$500+ Value) + 8% Affiliate Commission
Gifted Product + Commission
Backstage Seeks Content Creators for Exclusive Platform ($1K-$10K+/Month Fixed Salary)
$1k-$10k Fixed Monthly Salary

#ad #CrimsonMoon #ActionRPG #DarkFantasy #shorts Crimson Moon is a gothic action-adventure RPG built around replayable 15-to-45-minute incursions, fast Souls-inspired combat, and optional two-player co-op. Fight through Gildenarch as a half-human, half-angel Nephilim, develop new loadouts, and face the Dead Gods when Crimson Moon launches this September on Steam, PlayStation, Epic Games Store, and Xbox. Wishlist Crimson Moon now. Sponsored by ProbablyMonsters

Crimson Moon is putting its gothic action RPG combat into replayable 15-to-45-minute runs, with changing enemies, different loadouts, brutal Dead God boss fights, and optional two-player co-op. Play solo or bring a friend when Crimson Moon launches this September on Steam, PlayStation, Epic Games Store, and Xbox. Wishlist it now. @playcrimsonmoon Sponsored by ProbablyMonsters. #ad #CrimsonMoon #ActionRPG #DarkFantasy #CoOpGaming #Gaming

Crimson Moon is putting its gothic action RPG combat into replayable 15-to-45-minute runs, with changing enemies, different loadouts, brutal Dead God boss fights, and optional two-player co-op. Play solo or bring a friend when Crimson Moon launches this September on Steam, PlayStation, Epic Games Store, and Xbox. Wishlist it now. @playcrimsonmoon Sponsored by ProbablyMonsters. #ad #CrimsonMoon #ActionRPG #DarkFantasy #CoOpGaming #Gaming

Former Halo story director, CJ Cowan, made a new horror game with @ProbablyMonsters called IRE A Prologue. In this episode, I asked him why he moved from Halo to a horror game. He also talks about how this game is basically Silent Hill PT on a boat in the middle of the Bermuda Triangle. He also answers what makes this game different from any other first person walking simulator horror games, and how the focus of this game is on the storytelling and relatability. Special thanks to Probably Monsters for sponsoring this episode Check out IRE A Prologue: https://gsght.com/c/ashhlm Watch all episodes of Behind The Voice Podcast: https://youtube.com/playlist?list=PLZeoUzft8lM_EjUOKaU4GvZDRGoWzfjgI&si=ningimAPXWyNgV8O Join this channel to get access to perks: https://www.youtube.com/@BehindTheVoicePod/join Twitter-: https://www.twitter.com/BTVAbhiJha Instagram: https://www.instagram.com/btvabhijha Twitch : https://www.twitch.tv/abhijhaplays 00:00 From making Halo & Horror 02:47 Story for Halo vs Horror 04:40 Doubts in making a horror game 06:36 What CJ learned from Halo 11:33 The crazy idea behind Ire A Prologue 13:37 Taking inspirations from PT 17:21 What this studio understands about horror 19:05 Why you should play IRE A Prologue 22:12 Does the protagonist talk too much? 24:56 Every horror game has this 27:10 Classic movies inspired this game's monster 31:48 The biggest challenge they didn't know about 33:22 Future of storytelling in games